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Monthly Development Update April 2024

1 Apr 20243 min read

Welcome to the April 2024 Monthly Development Update (MDU) from Warped Games. We have lots to share, including these highlights:

  • Attended TOKEN2049 conference in Dubai, UAE
  • Applying the finishing touches on our intro cinematic
  • Implementation of Warped Universe dynamic environment balance
  • Heavy progress on turn-based and real-time game modes

Let us know if you have any questions!

GAME

  • “Warped Universe — Intro” cinematic video progress
    • All footage recorded and cut from Unreal Engine
    • Script finalized and voice over recorded
    • Finalizing editing of voices, sound effects, and music
  • Concept art development
    • Focus: Spaceships
    • Heavy focus on unique and original designs for Space flight mode
    • Must fit lore and story, materials, Warped properties
  • Cross-Genre Interoperability between game-modes
    • Same map can be played in both real-time and turn-based modes
    • Shared weapon types and effects
  • Lore
    • Focus on introductory gameplay script for four game modes
    • Conceptualize seasonal gameplay storytelling model
    • Prepare background story to release alongside intro video
    • Planning weapon types to fit lore and storyline
  • Real-time & Turn-based Gameplay and Environment for Ground
    • Level Design: Assets, textures and materials
    • Ground Environments and Map Iteration for Prototype
      • Each map shows a unique Warped Balance:
      • Real-time action mode — Low Gravity & High Light — objects and players float in wild psychedelic visuals
      • Turn-based strategy mode — High Gravity & Low Light — environment crushing down while displaying unique glowing characters and UI
    • Ground Weapons — Creating a truly “Warped Universe” visual design and sound for weapon effects
      • Character combat skills and abilities
      • Combat Effects — visual and sound
    • Ground Combat UI graphics
      • Improved animated dice rolls
      • Improved damage notifications
      • Updated “Available move” UI to look like glowing circuitry
      • Combat Camera tweaks and improvements

WEB / TOKEN

  • Additional updates to our Website - Video CTA on front page
  • Fixed issue with Open Graph bugs on website
  • Ongoing planning of component library / design system
  • Reece and Dom attend conference week in Dubai
    • TOKEN2049
    • Blockchain Life
    • Multiple networking events

BUSINESS

  • Warped Games & Warped Foundation clarity work
    • Established US services and game entity — Warped Games, Inc.
    • Onboarded treasury signer from Leeward in Warped Foundation
    • Worked with lawyers to establish bylaws for Foundation relationship with Warped Games, Inc.
  • Ongoing work on our Whitepaper
  • Meetings with
    • Listing agencies
    • Market makers
    • Potential partner projects

MARKETING

  • Meetings with marketing agencies and narrowing down selection
    • Goals: broader reach of gaming in both web2 and web3
      • With new in-game content, game design, and lore, we can now show what we have built in a much more appealing way
      • Social media content advisory
      • PR publication
    • Focus on promoting intro video, partnerships, and game content
  • Created physical marketing materials — T-shirts, hoodies, stickers
    • Tested at conferences with success and heavy interest
  • 4th Live Q&A, focused on TOKEN2049 and game updates
  • Updated Art Assets for Branding and Social Media
    • Updated branding with In-game footage replacing concept art
    • Sync new branding across social media

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