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Monthly Development Update March 2024

1 Mar 20243 min read

Welcome to the March 2024 Monthly Development Update (MDU) from Warped Games. We have lots to share, including these highlights:

  • Attended Game Developers Conference (GDC) in San Francisco, USA
  • Partnered with Beamable (Medium article here)
  • Made significant progress on Intro Cinematic video

Let us know if you have any questions!

GAME

  • Warped Universe - Intro cinematic video progress (5–6 mins)
    • Collected community submissions of custom graffiti for use intro/game
    • Boat, oil rig, submersible, station - art and design iterations
    • Tightening up sequence scenes and cuts
      • Major focus on buildup to crescendo
    • Camera rig rail updates
    • Script rewrites for vocals
    • New station worker character
      • Station worker concept art selected
      • 3D designs of station worker
      • Added station worker suits
      • Added workers on oil rig and inside station
      • Animation of workers
      • Added station worker lore - i.e. polaroid photos
  • Concept art development - factions, spaceships, cosmetics ideas
  • Implementation of Dice Roll UI in-game for turn-based mode
  • Implementation of damage system (types + resistances)
    • Combat UI shows weapon information (e.g. damage and dice)
    • Weapons have set damage types and dice (e.g. 2d4 fire)
  • Ability for a playable character to complete a full turn-based combat with AI opponents
  • Beamable integration with Unreal Engine 5

WEB / TOKEN

  • Content Management System (CMS) deployed
  • Created APIs for reporting circulating and total token supplies
  • Researched user / game authentication options and blockchain integrations
  • Token voting design work
  • Utility refinement and documentation
  • Website gallery contest
  • Locked in attendance at TOKEN2049 conference in Dubai, UAE, in April 2024
  • Hired on new graphic designer for website updates

BUSINESS

  • Finalizing U.S. entity for Warped Games with CFO
  • Warped Foundation guidelines and bylaws
  • Planned multiple meetings around GDC with potential partners
  • Established partnership with Beamable (Medium article here)
    • Allows for multi-chain connectivity with plug and play ease
    • Extensible game server platform built to scale out of the box
    • Unreal SDK enables developers to code complex logic in-editor
  • Continue refining whitepaper

MARKETING

  • Met with and evaluated multiple Marketing Agencies for hire
  • Binance Live AMA
  • Bringing the Warped Universe to Life — Episode 1: Portal Reveal
  • Created physical marketing materials — hoodies and stickers
  • 3rd Live Q&A, focused on GDC
  • New graphic designer to help streamline branding across social media
  • Attended Game Developers Conference (GDC) in San Francisco, USA
    • 7 members from Warped Games attended the conference
    • Met with web2 and web3 game developers and studios
    • Presented to multiple potential partners

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